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CRAPS
Craps has been a popular casino game since the era of the Roman gladiators. Players bet on whether the shooter will or will not be able to roll a
winning combination with a pair of six-sided dice. You'll be hard-pressed to find a game with more excitement and fun than Craps.
Let's Play! | Rules | You
Win! | Craps Terms and Lingo
Let's Play!
Once you place your wagers they will appear on the betting table. Some wagers must be placed before the point is established, while other wagers
can be placed at any time.
- Select a chip value of either $1, $5, $10, $25, or $100.
- Click specific areas of the betting table until the number of chips displayed equals the amount you wish to bet.
- To reduce your bet amount, right-click the betting circle to remove chips. Your bet will be reduced by the amount of the currently
selected chip.
- Click Roll. The dice is rolled and the outcome appears in a box at the top of the screen.
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Rules
The player, called the shooter, rolls two dice and the total of the two dice is added together.
The first roll is called the come-out roll. When rolling the come-out roll, the shooter is trying to establish a point by rolling one of the
following numbers: 4, 5, 6, 8, 9, or 10. If one of those numbers comes up, then that number becomes the point.
If you wagered on the Pass Line, you are betting that the shooter will roll the point again before rolling a 7.
- Your Pass Line bet would win if the shooter rolled the following sequence: 4, 6, 8, 12, 5, 4. You would lose if the shooter rolled this sequence:
4, 6, 8, 12, 5, 7. The round ends when the shooter either rolls the point (by rolling a 4) or craps out (by rolling a 7).
If you wagered the Don't Pass Line, you are betting that the shooter will crap out by rolling a 7 before the point is rolled again.
- Your Don't Pass Line would win if the shooter rolled the following sequence: 4, 6, 8, 12, 5, 7. You would lose if the shooter rolled this sequence: 4, 6, 8, 12, 5, 4.
If the shooter rolls a 7 or 11 on the come-out roll, the Pass Line bet is paid off at even money and the Don't Pass bet is lost. If the shooter
rolls a 2, 3, or 12 then the Pass Line bet is lost. The Don't Pass bet wins if a 2 or 3 is rolled and is a push if a 12 is rolled.
If the shooter rolls a point number, then the game progresses to the next stage where the shooter has to roll the same number again before
rolling a 7.
The Pass and Don't Pass bets are common bets. However, there are many other bets that can be made.
The following bets can be made in Craps:
Bet type |
Definition |
Pass | This is a bet that the shooter will throw a 7 or 11 on the come-out
roll or, alternatively, that the shooter will roll the point again before rolling a 7. You cannot remove a Pass bet after the point
has been made. |
Don't Pass | This is the opposite of the Pass bet. This bet is placed against
the shooter and wins if craps (2 or 3) is thrown on the come-out roll or if the shooter fails to make the point. If a 12 is thrown,
the bet is a push. You cannot remove a Don't Pass bet after the point has been made. |
Come | This bet is similar to the Pass bet but need not be made on the
come-out roll. When you place a Come bet, the next number rolled is treated as if it were your point. |
Don't Come | Again, this bet is similar to the Don't Pass bet, but can be made
after a point has been made. You cannot remove the Don't Come bet after it has been placed. |
Odds | This is an additional bet made on a Pass, Don't Pass, Come or Don't
Come bet that has already been placed. Odds bets can only be made once the point has been established. Odds bets are paid out at the
true odds: 2:1 on a roll of 4 or 10, 3:2 on a roll of 5 or 9, and 6:5 on a roll of 6 or 8. Odds bets can be removed or reduced at any
time. |
Buy | This bet can be made on the following numbers: 4, 5, 6, 8, 9,
or 10. It is a bet that the relevant number will be thrown before a 7. Buy bets can only be made or altered when the point is on,
as identified by the puck. |
Lay | This bet can be made on the following numbers: 4, 5, 6, 8, 9, or
10. It is a bet that a 7 will be thrown before the relevant number. Lay bets can only be made or altered when the point is on, as identified
by the puck. |
Field | This is a bet on the outcome of the next throw. It pays even money
if a 3,4,9,10 or 11 is thrown and 2:1 if Snake Eyes or Boxcars are thrown. |
Hard Way | This bet can be made on 4, 6, 8 or 10. It is a bet that the
relevant number will be thrown in its double form (for instance, a hard 8 occurs when two 4s are thrown) before a 7 and before that
number is thrown in any other combination. |
Propositions | A number of wagering options that include any craps, any 7 and
either 2, 12, 3 or 11 being thrown on the next roll. |
Big 6 | A Big 6 bet is an even money bet that 6 will be rolled before 7. |
Big 8 | A Big 8 bet is an even money bet that 8 will be rolled before 7. |
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You Win!
A winning roll of the dice pays out according to the following odds.
- Our Craps game charges a 5% Lay Commission on both winning and losing Lay wagers.
Bet | Payout |
Pass | 1:1 |
Don't Pass | 1:1 |
Come | 1:1 |
Don't Come | 1:1 |
Pass Line Odds 4 or 10 5 or 9 6 or 8 | 2:1 3:2 6:5
|
Don't Pass Line Odds 4 or 10 5 or 9 6 or 8 | 1:2 2:3 5:6
|
Buy 4 or 10 | 2:1 less 5% of the bet amount |
Buy 5 or 9 | 3:2 less 5% of the bet amount |
Buy 6 or 8 | 6:5 less 5% of the bet amount |
Lay 4 or 10 | 1:2 less 5% of the bet amount |
Lay 5 or 9 | 2:3 less 5% of the bet amount |
Lay 6 or 8 | 5:6 less 5% of the bet amount |
Field 3, 4, 9, 10 or 11 2 or 12 | 1:1 2:1
|
Proposition - Any 7 | 4:1 |
Proposition - Any Craps | 7:1 |
Proposition - Craps 2 | 30:1 |
Proposition - Craps 12 | 30:1 |
Proposition - Craps 3 | 15:1 |
Proposition - Craps 11 | 15:1 |
Big 6 | 1:1 |
Big 8 | 1:1 |
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Craps Terms and Lingo
Term | Definition |
Action | Term used to describe the amount of money being wagered on the table. |
Boxcars | The name for a roll of 12 or two 6s. |
Center bets | Wagers found in the middle of the table that include Hardway bets
and One-roll bets. |
Come-Out roll | The first roll of the dice used to establish the point for each
session. A come-out roll can can win a line bet by rolling a 7 or 11. If the shooter rolls 2, 3 or 12 on the come-out roll a line bet
loses. Another roll is then needed to establish a point. |
Craps | Rolling 2, 3 or 12 on a come-out roll. |
Giving odds | An additional bet used to back up a Don't Pass or Don't Come bet
after the point has been established. This reduces the house edge on your action. |
Line bets | Even money bets (1:1) that include the Pass Line Bet and the Don't
Pass Line Bet. |
Point | A point is established by a roll of 4, 5, 6, 8, 9 or 10 by the
shooter trying to win a Line bet. Once established a point is made and won by re-rolling the point number. |
Proposition bets | A One-roll bet that is also known as a Center bet. Players wager
that a 2, 3, 7, 11 or 12 will be attained with the next roll. |
Puck | A two-sided marker. The white side of this marker is placed up
when a point has been established and the black side of this marker is placed up when a point has yet to be established. |
Right bettor | Players who bet on the shooter to win. |
Sequence bets | Bets that require more than one roll of the dice to resolve. |
Sevening out | Rolling a 7 after the point has been established causes the shooter
to seven out and pass the dice to the next shooter. |
Shooter | The player rolling the dice. |
Snake eyes | The name for a roll of 2 or two 1s. |
Wrong bettor | Players who bet against the shooter believing the shooter will
lose. |
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